Italy at Night

letellierUncategorizedLeave a Comment

As a personal project, I’ve started to create my own images of the earth from space.

For reference, I used the Blue Marble V2 imagery from NASA that’s in the public domain. I also found some satellite imagery for the earth at night – but it’s virtually unusable for close-ups due to the low resolution – so I’ve recreated all of the city lights, allowing for a much higher level of detail.

In these particular images, I’ve been figuring out exactly how dense the clouds should be, how much haze/atmosphere is needed (if at all), and exactly how much brightness the lights should be casting out (should they illuminate the clouds? If so, how much?).

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At this point in time, I’m not mapping the lights to road or street maps – though I’d like to at some point for increased accuracy. Currently, the points are scattered onto the terrain based on the low-resolution night imagery – but this leads to a harsh transition from the dense city areas to the more rural countryside, I need to figure out how to smooth that somewhat.

Can’t wait to animate this a bit for cloud parallax!

Created in Houdini; rendered with Mantra. Images are straight from the render; no color correction.

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